00:00
00:00
View Profile Dawnslayer

25 Game Reviews w/ Response

All 106 Reviews

The corners are super-glitchy and it's almost impossible to escape if you get caught in one, rendering the game nigh unplayable.

It was cute, though.

aeveis responds:

In what way do you get stuck in the corners? I don't seem to have this problem. - perhaps it's browser related? If you have any more details that would be helpful. Thanks!

Enjoyed it; had a very Chip's Challenge feel to it. One problem I ran into was that if you hit space after the final level, it goes to a blank screen, and you can't leave it without refreshing the game - which of course resets the game and erases all your progress. And as others have said, having NG medals to correspond with the badges in-game would be nice. Overall, though, excellent job.

SSquall responds:

Thx for bug report! I'll try to fix it.
About NG medals — shure! i'll add it into game when return from vacation.
Happy New Year!

Stopped being entertaining when I realized I could just spam the mouse button until I got to the end Good try, though.

Morbidware responds:

I'd love to see you beating all levels from 11 to 20 by spamming the mouse button.

Gameplay was okay, but at least two of the spheres are unobtainable (last one in mountain world, one near the end of desert world). Not bad for 48 hours, but needs tweaking.

NoLanLabs responds:

All the spheres are possible, I've done it and others have too. But a few are just really hard.

So you made a music player

It's nothing original by any stretch; I could probably do something similar by copy-pasting code off the Internet. I'll give you credit for making the effort, but there needs to be more than this - visuals, interactivity, something to make this stand out.

Makx responds:

it's just a stand alone player... do you sit there watching the visuals on media player, itunes, realplayer, etc? cuz if you do, that's kinda sad...

the code is very simple, i'll give it to you if you want, it's
play();
stop();
{on (release); goToAndPlay("song name");}

... there you go, you can make your own now!

Not bad

I understand why the pieces had to be click-and-drag, but it might be nice if they had some sort of anchor points where they could attach to each other. Also, I didn't see any silencers; perhaps I missed something?

A good job overall, though. I suspect there will be a V4?

desertthunder responds:

Yeah, there were a couple of silencers

Not bad...for a beginning

-Your game is challenging, but only because the sudden switch of levels gives you no time to prepare. Build future games around the concept of learning your way around the enemy.
-You left NO instructions in the game, or even in the author comments, making even level 1 less than appealing.
-The blue guy was almost impossible to discern from the black guys; choose a more vibrant color next time, such as red. For that matter, you may want to learn a bit about using animated movie clips to make the characters themselves more interesting.
-A larger, moving game map might help you make the game more interesting. Try adding some obstacles, such as walls or manholes, to add to the challenge.

A good start, but it needs a LOT of work, especially in the art department. Keep working on it.

talls responds:

V-Cam, obstructons, anamatshons, and graphics. Got it, I'll work on it.

Glitch on level 19

When I get the shrinker, the piece suddenly pops to the other side of the room, making the puzzle unsolvable. But I like this game a lot; it requires intelligence, logic, memory, reaction time - all the good stuff. I'll give this 10 and 5. (Fix that glitch!)

Petwoip responds:

Strangely, that bug is affecting a small number of people. I have no idea how to replicate the problem. Each time I hit the small piece, everything works like normal.

Lots of fun

I really enjoyed this game; it's an excellent improvement on Brick Stacker--which is surprising considering the rousing success of most sequels. (*cough* Tetris 2)

I did have a couple issues. I tried to pause game, but in ignorant bliss hit the 'P' key and triggered Divine Punishment, which was disappointing considering my structure was pretty stable. You might try a different key like 'X' or something. There was also a point where I didn't lose any bricks, yet somehow the leaning tower effect decimated toi me to one life--not that it mattered since the whole thing fell down right after, but still.

Good job overall. I give it 4 and 8.

ttursas responds:

Thanks! And that's when the gods punish you, when you don't expect them! XD Sorry about that, I really think about pause...

Loved it

Very original, very amusing, very frustrating. My only suggestion: work on your English.

Ockam responds:

That's true, ;)
my english is a little poor actualy, but i'm going to make it better. ^^
Thanx

Joined on 3/17/08

Level:
11
Exp Points:
1,274 / 1,350
Exp Rank:
50,923
Vote Power:
5.34 votes
Rank:
Police Officer
Global Rank:
17,438
Blams:
190
Saves:
377
B/P Bonus:
10%
Whistle:
Bronze
Medals:
462
Supporter:
11m 29d